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Conference Paper

Virtual Sound Source Positioning by Differential Head Related Transfer Function

Authors: Storek, Dominik

AES Conference: 49th International Conference: Audio for Games · Paper 3-3 · February 2013

Abstract

This article deals with a new approach to virtual sound source positioning. The usual modern advanced method based on applying Head Related Transfer Function to both stereo channels is substituted by method of affecting stereo signal only in one channel. The proposed method claims only the difference in spectral features in both channels is essential for ability of sound source perception in horizontal plane. This fact allows to reduce the usual required positioning data and also computing operations to only a half. In this paper, the process of proposed method is introduced, compared to the standard method, and verified by listening test.

Details

Published in
AES Conference: 49th International Conference: Audio for Games
Paper number
3-3
Publication date
February 6, 2013
Session subject
Spatial Audio in Games
Affiliation
The Czech Technical University in Prague, Prague, Czech Republic (See document for exact affiliation information.)
Type
Conference Paper