T. Pihlajamäki, M.-V. Laitinen, and V. Pulkki, “Modular Architecture for Virtual-World Parametric Spatial Audio Synthesis,” in Proc. AES Conference: 49th International Conference: Audio for Games, Feb. 2013, Paper 3-1. [Online]. Available: https://aes.org/publications/elibrary-page/?id=16649
Pihlajamäki T, Laitinen MV, Pulkki V. Modular Architecture for Virtual-World Parametric Spatial Audio Synthesis. In: AES Conference: 49th International Conference: Audio for Games. Audio Engineering Society; 2013. Paper 3-1. Available from: https://aes.org/publications/elibrary-page/?id=16649
@inproceedings{Pihlajamaki2013_16649,
author = {Pihlajamäki, Tapani and Laitinen, Mikko-Ville and Pulkki, Ville},
title = {{Modular Architecture for Virtual-World Parametric Spatial Audio Synthesis}},
booktitle = {AES Conference: 49th International Conference: Audio for Games},
note = {Paper 3-1},
year = {2013},
month = feb,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=16649}
}
TY - CPAPER
TI - Modular Architecture for Virtual-World Parametric Spatial Audio Synthesis
AU - Pihlajamäki, Tapani
AU - Laitinen, Mikko-Ville
AU - Pulkki, Ville
T2 - AES Conference: 49th International Conference: Audio for Games
M1 - Paper 3-1
PY - 2013
DA - 2013/02/06
UR - https://aes.org/publications/elibrary-page/?id=16649
PB - Audio Engineering Society
LA - en
AB - An adaptation of a parametric spatial audio coding method, Directional Audio Coding (DirAC), has been previously developed and validated for virtual-world applications. Although the quality in most cases is very good, it was noticed that some auditory scenes, e.g., ones containing multiple sources in acoustically dry conditions, are not produced optimally. In this paper, the architecture of this virtual-world DirAC is restructured and modified to avoid previous problems. In addition, these modifications achieve better scalability for the algorithm.
ER -