W. Woszczyk, B. Leonard, and D. Benson, “Spatial Sound Design Tool for 22.2 Channel 3-D Audio Productions, with Height,” in Proc. AES Convention 133, Oct. 2012, Paper 8753. [Online]. Available: https://aes.org/publications/elibrary-page/?id=16495
Woszczyk W, Leonard B, Benson D. Spatial Sound Design Tool for 22.2 Channel 3-D Audio Productions, with Height. In: AES Convention 133. Audio Engineering Society; 2012. Paper 8753. Available from: https://aes.org/publications/elibrary-page/?id=16495
@inproceedings{Woszczyk2012_16495,
author = {Woszczyk, Wieslaw and Leonard, Brett and Benson, David},
title = {{Spatial Sound Design Tool for 22.2 Channel 3-D Audio Productions, with Height}},
booktitle = {AES Convention 133},
note = {Paper 8753},
year = {2012},
month = oct,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=16495}
}
TY - CPAPER
TI - Spatial Sound Design Tool for 22.2 Channel 3-D Audio Productions, with Height
AU - Woszczyk, Wieslaw
AU - Leonard, Brett
AU - Benson, David
T2 - AES Convention 133
M1 - Paper 8753
PY - 2012
DA - 2012/10/06
UR - https://aes.org/publications/elibrary-page/?id=16495
PB - Audio Engineering Society
LA - en
AB - Advanced television and cinema systems utilize multiple loudspeakers distributed in three dimensions potentially allowing sound sources and ambiances to appear anywhere in the 3-D space enveloping the viewers, as is the case in 22.2 channel audio format for Ultra High Definition Television (UHDTV). The paper describes a comprehensive tool developed specifically for designing auditory spaces in 22.2 audio but adaptable to any advanced multi-speaker 3-D sound rendering system. The key design goals are the ease of generating and manipulating ambient environments in 3-D and time code automation for creating dynamic spatial narration. The system uses low-latency convolution of high-resolution room impulse responses contained in the library. User testing and evaluation show that the system’s features and architecture enable fast and effective spatial design in 3-D audio.
ER -