R. Selfridge and J. D. Reiss, “Interactive Mixing Using Wii Controller,” in Proc. AES Convention 130, May 2011, Paper 8396. [Online]. Available: https://aes.org/publications/elibrary-page/?id=15863
Selfridge R, Reiss JD. Interactive Mixing Using Wii Controller. In: AES Convention 130. Audio Engineering Society; 2011. Paper 8396. Available from: https://aes.org/publications/elibrary-page/?id=15863
@inproceedings{Selfridge2011_15863,
author = {Selfridge, Rod and Reiss, Joshua D.},
title = {{Interactive Mixing Using Wii Controller}},
booktitle = {AES Convention 130},
note = {Paper 8396},
year = {2011},
month = may,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=15863}
}
TY - CPAPER
TI - Interactive Mixing Using Wii Controller
AU - Selfridge, Rod
AU - Reiss, Joshua D.
T2 - AES Convention 130
M1 - Paper 8396
PY - 2011
DA - 2011/05/06
UR - https://aes.org/publications/elibrary-page/?id=15863
PB - Audio Engineering Society
LA - en
AB - This paper describes the design, construction and analysis of an interactive gesture-controlled audio mixing system by the means of a wireless video game controller. The concept is based on the idea that the Mixing Engineer can step away from the mixing desk and become part of the performance of the piece of audio. Every playback of the audio will be unique to the gestures, and ultimately the performance, of the engineer. The system allows full, live control of gains, panning, equalisation and a variety of other effects for multi-channel audio. The system and its implementation are described in detail. Results on usability and performance of the system are also discussed.
ER -