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Convention Paper

Interactive Audio Realities: An Augmented / Mixed Reality Audio Game Prototype

Authors: Moustakas, Nikos; Floros, Andreas; Grigoriou, Nicolas

AES Convention 130 · Paper 8359 · May 2011

Abstract

Audio-games represent a game alternative based on audible feedback rather than on visual. They may benefit from parametric sound synthesis and advanced audio technologies (i.e. augmented reality audio), in order to effectively realize complex scenarios. In this work, a multiplayer game prototype is introduced which employs the concept of controlled mixed reality in order to augment the sound environment of each player. The prototype is realized as multiple user audiovisual installations, which are interconnected in order to communicate the status of the selected control parameters in real-time. The prototype reveals significant relevance to the-well known on-line multiplayer games, with its novelty originating from the fact that user interaction is realized in augmented reality audio environments.

Details

Published in
AES Convention 130
AES Convention
130
Paper number
8359
Publication date
May 6, 2011
Session subject
Live and Interactive Sound
Affiliation
Ionian University, Corfu, Greece (See document for exact affiliation information.)
Type
Convention Paper