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Conference Paper

Integrating "Audio for Games" Into the Modern Audio Production Curriculum

Authors: Sarisky, Mark J.

AES Conference: 41st International Conference: Audio for Games · Paper 1-1 · February 2011

Abstract

The Electronic Game industry is becoming a bigger part of the audio production world every day. Proposals for stand-alone degree programs for colleges, schools and universities have appeared recently but this paper proposes that electronic game audio be an integral part of a general curriculum in audio production, along with established components such as sound for film and studio recording.

Details

Published in
AES Conference: 41st International Conference: Audio for Games
Paper number
1-1
Publication date
February 6, 2011
Session subject
Audio for Games: Education and Standardization
Affiliation
The Art Institute of Austin, Austin, TX, USA (See document for exact affiliation information.)
Type
Conference Paper