S. S. Utami, M. Navvab, and J. Corey, “Synchronizing Auditory and Visual Sensation in Computer-Simulated Environments,” in Proc. AES Conference: 41st International Conference: Audio for Games, Feb. 2011, Paper 4-4. [Online]. Available: https://aes.org/publications/elibrary-page/?id=15758
Utami SS, Navvab M, Corey J. Synchronizing Auditory and Visual Sensation in Computer-Simulated Environments. In: AES Conference: 41st International Conference: Audio for Games. Audio Engineering Society; 2011. Paper 4-4. Available from: https://aes.org/publications/elibrary-page/?id=15758
@inproceedings{Utami2011_15758,
author = {Utami, Sentagi S. and Navvab, Mojtaba and Corey, Jason},
title = {{Synchronizing Auditory and Visual Sensation in Computer-Simulated Environments}},
booktitle = {AES Conference: 41st International Conference: Audio for Games},
note = {Paper 4-4},
year = {2011},
month = feb,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=15758}
}
TY - CPAPER
TI - Synchronizing Auditory and Visual Sensation in Computer-Simulated Environments
AU - Utami, Sentagi S.
AU - Navvab, Mojtaba
AU - Corey, Jason
T2 - AES Conference: 41st International Conference: Audio for Games
M1 - Paper 4-4
PY - 2011
DA - 2011/02/06
UR - https://aes.org/publications/elibrary-page/?id=15758
PB - Audio Engineering Society
LA - en
AB - Application of auditory rendering in simulation and gaming currently focuses in providing information of object category detection such that user’ auditory experience during the virtual interaction seems unrealistic. In this work, auralizations of small and large, open and closed spaces with the impact of a variety of architectural elements are synthesized using common techniques in computer-simulation. Virtual spaces were modeled based on localization of critical elements and visualization of the sound field obtained from field-measurement. Noticeable differences of the auditory sensation are measured through the use of subjective evaluation. This integrated method enables to indicate to what extent the simulation modeling is required to create a realistic auditory rendering that enhance the visual sensation.
ER -