N. Mariette, B. F. G. Katz, K. Boussetta, and O. Guillerminet, “SoundDelta: A Study of Audio Augmented Reality Using WiFi-Distributed Ambisonic Cell Rendering,” in Proc. AES Convention 128, May 2010, Paper 8123. [Online]. Available: https://aes.org/publications/elibrary-page/?id=15420
Mariette N, Katz BFG, Boussetta K, Guillerminet O. SoundDelta: A Study of Audio Augmented Reality Using WiFi-Distributed Ambisonic Cell Rendering. In: AES Convention 128. Audio Engineering Society; 2010. Paper 8123. Available from: https://aes.org/publications/elibrary-page/?id=15420
@inproceedings{Mariette2010_15420,
author = {Mariette, Nicholasr and Katz, Brian F. G. and Boussetta, Khaled and Guillerminet, Olivier},
title = {{SoundDelta: A Study of Audio Augmented Reality Using WiFi-Distributed Ambisonic Cell Rendering}},
booktitle = {AES Convention 128},
note = {Paper 8123},
year = {2010},
month = may,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=15420}
}
TY - CPAPER
TI - SoundDelta: A Study of Audio Augmented Reality Using WiFi-Distributed Ambisonic Cell Rendering
AU - Mariette, Nicholasr
AU - Katz, Brian F. G.
AU - Boussetta, Khaled
AU - Guillerminet, Olivier
T2 - AES Convention 128
M1 - Paper 8123
PY - 2010
DA - 2010/05/06
UR - https://aes.org/publications/elibrary-page/?id=15420
PB - Audio Engineering Society
LA - en
AB - SoundDelta is an art/research project that produced several public audio augmented reality art-works.These spatial soundscapes were comprised of virtual sound sources located in a designated terrain such as a town square. Pedestrian users experienced the result as interactive binaural audio by walking through the augmented terrain, using headphones and the SoundDelta mobile device. SoundDelta uses a distributed "Ambisoniccell" architecture that scales efficiently for many users. A server renders Ambisonic audio for fixed user positions, which is streamed wirelessly to mobile users that render a custom, individualized binaural mix for their present position. A spatial cognition mapping experiment was conducted to validate the soundscape perception and compare with an individual rendering system.
ER -