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Conference Paper

Augmented Reality Audio for Location-Based Games

Authors: Peltola, Mikko; Lokki, Tapio; Savioja, Lauri

AES Conference: 35th International Conference: Audio for Games · Paper 22 · February 2009

Abstract

Location-based games, such as pervasive games and geocaching could benefit from the use of audio, in particular spatial sound. In this paper, we present a binaural recording and rendering system that is capable of both including location and orientation information to audio files and playing audio content related to location. Altogether we introduce a platform for building augmented reality audio applications suitable for outdoor use. The Audiomemo application is presented to highlight the possibilities of location-based spatial sound for games.

Details

Published in
AES Conference: 35th International Conference: Audio for Games
Paper number
22
Publication date
February 6, 2009
Session subject
Audio for Games
Affiliation
Helsinki University of Technology, Espoo, Finland (See document for exact affiliation information.)
Type
Conference Paper