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A Real-time Voice Transformation Technology and its applications are presented in this article. The technology allows the transformation of the human voice, such as changing gender from male to female, or transforming a teenager to an old woman. More exotic transformations are also possible, for instance robotizing the voice or giving the voice an alien character as if it was taken from a science fiction film. The technology has been already used for real-time installations in museums and in post-production applications. Now, it’s being adapted to interactive videogames to transform the voice of the user or any of the game characters.
Author (s): Mayor, Oscar;
Bonada, Jordi;
Janer, Jordi;
Affiliation:
Pompeu Fabra University, Barcelona, Spain
(See document for exact affiliation information.)
Publication Date:
2009-02-06
Session subject:
Audio for Games: Speech Processing and Analysis
DOI:
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Mayor, Oscar; Bonada, Jordi; Janer, Jordi; 2009; Kaleivoicecope: Voice Transformation from Interactive Installations to Video Games [PDF]; Pompeu Fabra University, Barcelona, Spain; Paper 9; Available from: https://aes.org/publications/elibrary-page/?id=15163
Mayor, Oscar; Bonada, Jordi; Janer, Jordi; Kaleivoicecope: Voice Transformation from Interactive Installations to Video Games [PDF]; Pompeu Fabra University, Barcelona, Spain; Paper 9; 2009 Available: https://aes.org/publications/elibrary-page/?id=15163
@inproceedings{Mayor2009kaleivoicecope:,
title={{Kaleivoicecope: Voice Transformation from Interactive Installations to Video Games}},
author={Mayor, Oscar and Bonada, Jordi and Janer, Jordi},
year={2009},
month={feb},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 9; AES Conference: 35th International Conference: Audio for Games; February 2009},
number={9},
organization={AES},
}
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