G. Del Galdo, V. Pulkki, F. Kuech, M.-V. Laitinen, R. Schultz-Amling, and M. Kallinger, “Efficient Methods for High Quality Merging of Spatial Audio Streams in Directional Audio Coding,” in Proc. AES Convention 126, May 2009, Paper 7733. [Online]. Available: https://aes.org/publications/elibrary-page/?id=14929
Del Galdo G, Pulkki V, Kuech F, Laitinen MV, Schultz-Amling R, Kallinger M. Efficient Methods for High Quality Merging of Spatial Audio Streams in Directional Audio Coding. In: AES Convention 126. Audio Engineering Society; 2009. Paper 7733. Available from: https://aes.org/publications/elibrary-page/?id=14929
@inproceedings{DelGaldo2009_14929,
author = {Del Galdo, Giovanni and Pulkki, Ville and Kuech, Fabian and Laitinen, Mikko-Ville and Schultz-Amling, Richard and Kallinger, Markus},
title = {{Efficient Methods for High Quality Merging of Spatial Audio Streams in Directional Audio Coding}},
booktitle = {AES Convention 126},
note = {Paper 7733},
year = {2009},
month = may,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=14929}
}
TY - CPAPER
TI - Efficient Methods for High Quality Merging of Spatial Audio Streams in Directional Audio Coding
AU - Del Galdo, Giovanni
AU - Pulkki, Ville
AU - Kuech, Fabian
AU - Laitinen, Mikko-Ville
AU - Schultz-Amling, Richard
AU - Kallinger, Markus
T2 - AES Convention 126
M1 - Paper 7733
PY - 2009
DA - 2009/05/06
UR - https://aes.org/publications/elibrary-page/?id=14929
PB - Audio Engineering Society
LA - en
AB - Directional Audio Coding (DirAC) is an efficient technique to capture and reproduce spatial sound. The analysis step outputs a mono DirAC stream, comprising an omnidirectional microphone pressure signal and side information, i.e., direction of arrival and diffuseness of the sound field expressed in the time-frequency domain. This contribution proposes efficient methods to merge multiple mono DirAC streams to allow a joint playback at the reproduction side. The problem of merging two or more streams arises in applications such as immersive spatial audio teleconferencing, virtual reality, and online gaming. Compared to a trivial direct merging of the decoder outputs, the proposed methods are more efficient as they do not require any additional synthesis step. From this it follows the benefit that the loudspeaker setup at the reproduction side does not have to be known in advance. Simulations and listening tests confirm the absence of any artifacts and that the proposed methods are practically indistinguishable from the ideal merging.
ER -