F. Rumsey, “Let the Games Be Mobile,” J. Audio Eng. Soc., vol. 56, no. 10, pp. 862–865, Oct. 2008.
Rumsey F. Let the Games Be Mobile. J Audio Eng Soc. 2008;56(10):862-865. Available from: https://aes.org/publications/elibrary-page/?id=14641
@article{Rumsey2008_14641,
author = {Rumsey, Francis},
title = {{Let the Games Be Mobile}},
journal = {Journal of the Audio Engineering Society},
volume = {56},
number = {10},
pages = {862--865},
year = {2008},
month = oct,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=14641}
}
TY - JOUR
TI - Let the Games Be Mobile
AU - Rumsey, Francis
T2 - Journal of the Audio Engineering Society
J2 - J. Audio Eng. Soc.
VL - 56
IS - 10
SP - 862
EP - 865
PY - 2008
DA - 2008/10/06
UR - https://aes.org/publications/elibrary-page/?id=14641
PB - Audio Engineering Society
LA - en
AB - [Feature] The rapid rise of interest in high-quality audio on mobile devices has led to a number of new initiatives in audio research. Broadband network access makes a range of new services possible, including downloadable games and even remixable music. So what are the challenges and possible solutions in this fast-evolving field? We review some recent workshops and papers from AES meetings dealing with the topic.
ER -