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Convention Paper

Room-Dependent Preference of Virtual Surround Sound

Authors: Roginska, Agnieszka; Scott, Frederick

AES Convention 124 · Paper 7369 · May 2008

Abstract

A common method for simulating surround sound over headphones, so-called virtual surround sound, is the convolution of content information with binaural cues. Often, room information is included. This paper examines if using HRTFs with room impulse responses customized to the room the listener is in enhances the listening experience. Perceptual experiments were conducted to evaluate subjects’ preference of processing method based on the room they were seated in.

Details

Published in
AES Convention 124
AES Convention
124
Paper number
7369
Publication date
May 6, 2008
Session subject
Spatial Audio Perception and Processing
Affiliation
New York University (See document for exact affiliation information.)
Type
Convention Paper