Opens in a new tab

AES E-Library

← Back to search

Convention Paper

Real-Time Panning Convolution Reverberation

Authors: Stewart, Rebecca; Sandler, Mark

AES Convention 123 · Paper 7296 · October 2007

Abstract

Convolution reverberation is an excellent method for generating high-quality artificial reverberation that accurately portrays a specific space, but it can only represent the static listener and source positions of the measured impulse response being convolved. In this paper, multiple measured impulse responses along with interpolated impulse responses between measured locations are convolved with dry input audio to create the
illusion of a moving source. The computational cost is decreased by using a hybrid approach to reverberation which recreates the early reflections through convolution with a truncated impulse response while the late reverberation is simulated with a feedback delay network.

Details

Published in
AES Convention 123
AES Convention
123
Paper number
7296
Publication date
October 6, 2007
Session subject
Signal Processing for 3-D Audio
Affiliation
Queen Mary, University of London (See document for exact affiliation information.)
Type
Convention Paper