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Convention Paper

A Low Complexity Perceptually Tuned Room Correction System

Authors: Johnston, James D.; Smirnov, Serge

AES Convention 123 · Paper 7263 · October 2007

Abstract

In many listening situations using loudspeakers, the actualities of room arrangements and the acoustics of the listening space combine to create a situation where the audio signal is unsatisfactorily rendered from the listener’s position. This is often true not only for computer-monitor situations, but also for home theatre or “surround-sound” situations in which some speakers may be too close or too far from the listener, in which some loudspeakers (center, surrounds) may be different than the main loudspeakers, or in which room peculiarities introduce problems in imaging or timbre coloration. In this paper, we explain a room-correction algorithm that restores imaging characteristics, equalizes the first-attack frequency response of the loudspeakers, and substantially improves the listeners’ experience by using relatively simple render-side DSP in combination with a sophisticated room analysis engine that is expressly designed to capture room characteristics that are important for stereo imaging and timbre correction.

Details

Published in
AES Convention 123
AES Convention
123
Paper number
7263
Publication date
October 6, 2007
Session subject
Signal Processing for Room Correction
Affiliation
Microsoft Corporation (See document for exact affiliation information.)
Type
Convention Paper