R. Kajastila, T. Lokki, P. Lundén, L. Savioja, and S. Siltanen, “A Distributed Real-Time Virtual Acoustic Rendering System for Dynamic Geometries,” in Proc. AES Convention 122, May 2007, Paper 7160. [Online]. Available: https://aes.org/publications/elibrary-page/?id=14145
Kajastila R, Lokki T, Lundén P, Savioja L, Siltanen S. A Distributed Real-Time Virtual Acoustic Rendering System for Dynamic Geometries. In: AES Convention 122. Audio Engineering Society; 2007. Paper 7160. Available from: https://aes.org/publications/elibrary-page/?id=14145
@inproceedings{Kajastila2007_14145,
author = {Kajastila, Raine and Lokki, Tapio and Lundén, Peter and Savioja, Lauri and Siltanen, Samuel},
title = {{A Distributed Real-Time Virtual Acoustic Rendering System for Dynamic Geometries}},
booktitle = {AES Convention 122},
note = {Paper 7160},
year = {2007},
month = may,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=14145}
}
TY - CPAPER
TI - A Distributed Real-Time Virtual Acoustic Rendering System for Dynamic Geometries
AU - Kajastila, Raine
AU - Lokki, Tapio
AU - Lundén, Peter
AU - Savioja, Lauri
AU - Siltanen, Samuel
T2 - AES Convention 122
M1 - Paper 7160
PY - 2007
DA - 2007/05/06
UR - https://aes.org/publications/elibrary-page/?id=14145
PB - Audio Engineering Society
LA - en
AB - A novel room acoustic simulation system capable of producing interactive sound environments in dynamic and complex 3D geometries is introduced. The system is distributed to several modules that share the same 3D geometry. All changes made by one module are updated in all the other modules in real time. The auralization tools of the system include a geometry reduction tool, a beam tracing algorithm, and a sound rendering application. The geometry reduction simplifies 3D models for beam tracing module that forwards direct sound and early reflection paths for sound rendering. The sound rendering application contains a automatic estimation of late reverberation parameters, based on early reflections.
ER -