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Convention Paper

Spatial Audio Rendering using Sparse and Distributed Arrays

Authors: de Bruijn, Werner; Härmä, Aki; van de Par, Steven

AES Convention 122 · Paper 7056 · May 2007

Abstract

A widely distributed but multi-channel audio reproduction system can be used to create dynamic spatial effects for various entertainment and communication applications. In this paper we focus on the follow-me audio effect where the sound source appears moving with the observer who is walking through a hallway or going from one room to another in the home environment. We give an overview of the array theory for the sparse distributed loudspeaker systems, study the binaural properties of the sound field rendered with a sparse line array. Finally, compare two different
dynamic rendering techniques in a new type of a listening test.

Details

Published in
AES Convention 122
AES Convention
122
Paper number
7056
Publication date
May 6, 2007
Session subject
Multichannel Sound
Affiliation
Philips Research Europe (See document for exact affiliation information.)
Type
Convention Paper