AES E-Library

Spatial Audio Rendering using Sparse and Distributed Arrays

A widely distributed but multi-channel audio reproduction system can be used to create dynamic spatial effects for various entertainment and communication applications. In this paper we focus on the follow-me audio effect where the sound source appears moving with the observer who is walking through a hallway or going from one room to another in the home environment. We give an overview of the array theory for the sparse distributed loudspeaker systems, study the binaural properties of the sound field rendered with a sparse line array. Finally, compare two different dynamic rendering techniques in a new type of a listening test.

 

Author (s):
Affiliation: (See document for exact affiliation information.)
AES Convention: Paper Number:
Publication Date:
Session subject:

DOI:


Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member Join the AES. If you need to check your member status, login to the Member Portal.

Type:
16938
Choose your country of residence from this list: