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Object-Coding for Resolution-Free Musical Audio

Object-based coding of audio represents the signal as a parameter stream for a set of sound-producing objects. Encoding in this manner can provide a resolution-free representation of an audio signal. Given a robust estimation of the object-parameters and a multi-resolution synthesis engine, the signal can be ``intelligently` upsampled, extending the bandwidth and getting best use out of a high-resolution signal-chain. We present some initial findings on extending bandwidth using harmonic models.

 

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16938
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