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In general, a head-related transfer function based virtual sound technology inherently carries a sweet spot and the listener positioned outside of the sweet spot cannot feel the surround sound effect well. This paper presents a novel virtual sound rendering method which allows the listener located at an arbitrary position to feel a good impression of surround sound by using only 2-channel speakers. The smart virtual sound rendering system consists of a listener position tracking system, which uses infrared and ultrasonic sensors, and an adaptive virtualizer algorithm optimized for the listener position. A TV viewer sitting at an arbitrary position can enjoy a good surround sound by using this new method which can be activated by using the remote controller.
Author (s): Bang, Seokwon;
Jang, Seongcheol;
Kim, Sunmin;
Kong, DongGeon;
Affiliation:
ASR Lab., SAIT; SAMSUNG ELECTRONICS Co.
(See document for exact affiliation information.)
Publication Date:
2007-03-06
Session subject:
Intelligent Audio Environments
DOI:
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Bang, Seokwon; Jang, Seongcheol; Kim, Sunmin; Kong, DongGeon; 2007; Adaptive Virtual Surround Sound Rendering Method for An Arbitrary Listening Position [PDF]; ASR Lab., SAIT; SAMSUNG ELECTRONICS Co.; Paper 1; Available from: https://aes.org/publications/elibrary-page/?id=13907
Bang, Seokwon; Jang, Seongcheol; Kim, Sunmin; Kong, DongGeon; Adaptive Virtual Surround Sound Rendering Method for An Arbitrary Listening Position [PDF]; ASR Lab., SAIT; SAMSUNG ELECTRONICS Co.; Paper 1; 2007 Available: https://aes.org/publications/elibrary-page/?id=13907
@inproceedings{Bang2007adaptive,
title={{Adaptive Virtual Surround Sound Rendering Method for An Arbitrary Listening Position}},
author={Bang, Seokwon and Jang, Seongcheol and Kim, Sunmin and Kong, DongGeon},
year={2007},
month={mar},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 1; AES Conference: 30th International Conference: Intelligent Audio Environments; March 2007},
number={1},
organization={AES},
}
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