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This paper aims at providing a broad overview of the status of audio support in mobile hand-held devices. The evolution from audio players or cell-phones into convergent devices supporting multiple and complex use-cases has generated new system constraints and new mobile audio architectures. By reviewing the complete mobile audio framework, from codecs to audio middleware, from platform architecture to hardware, we provide a down-to-earth explanation for critical and dimensioning factors and shed some light on existing standards, upcoming solutions and needed compromises.
Author (s): Bossart, Pierre-Louis;
Affiliation:
Freescale Semiconductors
(See document for exact affiliation information.)
Publication Date:
2006-09-06
Session subject:
Audio for Mobile & Handheld Devices
DOI:
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Bossart, Pierre-Louis; 2006; A Survey of Mobile Audio Architecture Issues [PDF]; Freescale Semiconductors; Paper 6-3; Available from: https://aes.org/publications/elibrary-page/?id=13877
Bossart, Pierre-Louis; A Survey of Mobile Audio Architecture Issues [PDF]; Freescale Semiconductors; Paper 6-3; 2006 Available: https://aes.org/publications/elibrary-page/?id=13877
@inproceedings{Bossart2006a,
title={{A Survey of Mobile Audio Architecture Issues}},
author={Bossart, Pierre-Louis},
year={2006},
month={sep},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 6-3; AES Conference: 29th International Conference: Audio for Mobile and Handheld Devices; September 2006},
number={6-3},
organization={AES},
}
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