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This article deals with spatial analysis of real 3D sound fields, and presents an optimal beamforming algorithm minimizing the power of side lobes, used to improve the spatial representation of sound fields. Optimal tap vectors are computed for a set of incidence directions mapping the whole sphere. The robustness of the algorithm to sensorpositioning errors and to sensor noise is tested with real data, acquired using microphone and loudspeaker arrays. It is shown that there is good agreement between the real and the corresponding simulated data regarding the incidence direction. Moreover, early reflections, providing new peaks in the representation depending on the location of secondary sources are also clearly visible.
Author (s): Grenier, Yves;
Guillaume, Mathieu;
Affiliation:
Télécom Paris
(See document for exact affiliation information.)
Publication Date:
2006-06-06
Session subject:
The Future of Audio Technology - Surround & Beyond
DOI:
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Grenier, Yves; Guillaume, Mathieu; 2006; Experimental 3D Sound Field Analysis with a Microphone Array [PDF]; Télécom Paris; Paper 2-4; Available from: https://aes.org/publications/elibrary-page/?id=13830
Grenier, Yves; Guillaume, Mathieu; Experimental 3D Sound Field Analysis with a Microphone Array [PDF]; Télécom Paris; Paper 2-4; 2006 Available: https://aes.org/publications/elibrary-page/?id=13830
@inproceedings{Grenier2006experimental,
title={{Experimental 3D Sound Field Analysis with a Microphone Array}},
author={Grenier, Yves and Guillaume, Mathieu},
year={2006},
month={jun},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 2-4; AES Conference: 28th International Conference: The Future of Audio Technology--Surround and Beyond; June 2006},
number={2-4},
organization={AES},
}
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