T. Lentz, “Dynamic Crosstalk Cancellation for Binaural Synthesis in Virtual Reality Environments,” J. Audio Eng. Soc., vol. 54, no. 4, pp. 283–294, Apr. 2006.
Lentz T. Dynamic Crosstalk Cancellation for Binaural Synthesis in Virtual Reality Environments. J Audio Eng Soc. 2006;54(4):283-294. Available from: https://aes.org/publications/elibrary-page/?id=13677
@article{Lentz2006_13677,
author = {Lentz, Tobias},
title = {{Dynamic Crosstalk Cancellation for Binaural Synthesis in Virtual Reality Environments}},
journal = {Journal of the Audio Engineering Society},
volume = {54},
number = {4},
pages = {283--294},
year = {2006},
month = apr,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=13677}
}
TY - JOUR
TI - Dynamic Crosstalk Cancellation for Binaural Synthesis in Virtual Reality Environments
AU - Lentz, Tobias
T2 - Journal of the Audio Engineering Society
J2 - J. Audio Eng. Soc.
VL - 54
IS - 4
SP - 283
EP - 294
PY - 2006
DA - 2006/04/06
UR - https://aes.org/publications/elibrary-page/?id=13677
PB - Audio Engineering Society
LA - en
AB - [Engineering Reports] A system is described that combines virtual imaging by binaural synthesis and reproduction over loudspeakers using a dynamic head-tracked crosstalk cancellation (CTC) for the listener who is interacting with a common visual virtual reality (VR) application in real time. To provide a full 360° rotation for the listener, the two-loudspeaker dynamic CTC solution was expanded to four channels. This acoustical system is designed for integration into a visual VR system that produces holographic video images and enables the generation of congruent visual and acoustical scenes.
ER -