A. Kuntz and R. Rabenstein, “A 3D Acoustic Simulation Program with Graphical Frontend for Scene Input,” in Proc. AES Convention 120, May 2006, Paper 6741. [Online]. Available: https://aes.org/publications/elibrary-page/?id=13545
Kuntz A, Rabenstein R. A 3D Acoustic Simulation Program with Graphical Frontend for Scene Input. In: AES Convention 120. Audio Engineering Society; 2006. Paper 6741. Available from: https://aes.org/publications/elibrary-page/?id=13545
@inproceedings{Kuntz2006_13545,
author = {Kuntz, Achim and Rabenstein, Rudolf},
title = {{A 3D Acoustic Simulation Program with Graphical Frontend for Scene Input}},
booktitle = {AES Convention 120},
note = {Paper 6741},
year = {2006},
month = may,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=13545}
}
TY - CPAPER
TI - A 3D Acoustic Simulation Program with Graphical Frontend for Scene Input
AU - Kuntz, Achim
AU - Rabenstein, Rudolf
T2 - AES Convention 120
M1 - Paper 6741
PY - 2006
DA - 2006/05/06
UR - https://aes.org/publications/elibrary-page/?id=13545
PB - Audio Engineering Society
LA - en
AB - A program for full three-dimensional simulation of sound propagation in enclosures is presented which interfaces to a graphical interface for intuitive setup of complex simulation scenes. The simulation algorithm is based on the wave digital ¯ltering principle, allowing for arbitrary re°ection coe±cients at object boundaries and walls for realistic results. Simulation scenes are de¯ned in an object oriented way. As a graphical user interface to the simulation program a modeler front-end for a raytracing program is used. Simulation setups can thus be built by graphically placing objects in the scene. Being open source, the proposed modeler can easily be customized if required. Simulation results are shown for several example setups demonstrating the possibilities of our approach.
ER -