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In anechoic rooms the concept of Wave Field Synthesis (WFS) has already proven to provide superior spatial sound over a large part of the room. In anechoic space WFS needs a large number of loudspeakers. In "normal" listening conditions simulated and real acoustics interfere with each other making the generated wave field less exact. This paper describes listening tests conducted to evaluate WFS in a movie theatre with about 100 seats. Parameters under test are the number of loudspeakers, the distance between loudspeakers, the position of the simulated source and the position of listeners relative to the loudspeakers. In addition to this, testing of the audio-visual coherence was investigated.
Author (s): Sporer, Thomas;
Klehs, Beate;
Affiliation:
Fraunhofer-Institut für Digitale Medientechnologie, Ilmenau, Germany
(See document for exact affiliation information.)
AES Convention: 116
Paper Number:6055
Publication Date:
2004-05-06
Session subject:
Multichannel Sound
DOI:
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Sporer, Thomas; Klehs, Beate; 2004; Wave Field Synthesis in the Real World: Part 2 - In the Movie Theatre [PDF]; Fraunhofer-Institut für Digitale Medientechnologie, Ilmenau, Germany; Paper 6055; Available from: https://aes.org/publications/elibrary-page/?id=12710
Sporer, Thomas; Klehs, Beate; Wave Field Synthesis in the Real World: Part 2 - In the Movie Theatre [PDF]; Fraunhofer-Institut für Digitale Medientechnologie, Ilmenau, Germany; Paper 6055; 2004 Available: https://aes.org/publications/elibrary-page/?id=12710
@inproceedings{Sporer2004wave,
title={{Wave Field Synthesis in the Real World: Part 2 - In the Movie Theatre}},
author={Sporer, Thomas and Klehs, Beate},
year={2004},
month={may},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 6055; AES Convention 116; May 2004},
number={6055},
organization={AES},
}
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