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This paper presents some ideas for the appropriate management of every information source present in a generic speech or audio coder. This task becomes more necessary as coding structures get more complex, and an appropriate organization and processing of this information is a key point for an efficient implementation, in terms of complexity and quality. First, a data structure will be proposed, inspired by classic comprehension theories, which sorts the information into three different hierarchical levels. Based on this structure, a global sound encoder block diagram will be described. This model is based on blackboard models, commonly applied in speech recognition applications. Finally, it will be shown how an MPEG-2/4 AAC-LC coder can be considered as a particular case of the proposed model.
Author (s): Alexandre, Enrique;
Pena, Antonio;
Affiliation:
E.T.S.E. de Telecomunicacion, Universidad de Vigo, Vigo, Spain.
(See document for exact affiliation information.)
AES Convention: 116
Paper Number:6069
Publication Date:
2004-05-06
Session subject:
Spatial Perception; Processing and Analysis and Synthesis of Sound
DOI:
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Alexandre, Enrique; Pena, Antonio; 2004; A Layered Data Model for Information Management In Sound Coding Architectures [PDF]; E.T.S.E. de Telecomunicacion, Universidad de Vigo, Vigo, Spain.; Paper 6069; Available from: https://aes.org/publications/elibrary-page/?id=12655
Alexandre, Enrique; Pena, Antonio; A Layered Data Model for Information Management In Sound Coding Architectures [PDF]; E.T.S.E. de Telecomunicacion, Universidad de Vigo, Vigo, Spain.; Paper 6069; 2004 Available: https://aes.org/publications/elibrary-page/?id=12655
@inproceedings{Alexandre2004a,
title={{A Layered Data Model for Information Management In Sound Coding Architectures}},
author={Alexandre, Enrique and Pena, Antonio},
year={2004},
month={may},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 6069; AES Convention 116; May 2004},
number={6069},
organization={AES},
}
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