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We show how to use MPEG-4 audio nodes in an interactive virtual 3D scenery to improve scene realism in the auditory domain. Therefore we extend the Virtual Reality Modeling Language (VRML) because of it`s similarity to the MPEG-4 scene description. In addition to the implementation of localized sound sources in the scenery, the effect of acoustic obstruction is discussed. Several possibilities for the detection of obstruction are presented. The results demonstrate the capabilities of MPEG-4 audio scene description and thus point out the need for a fully compliant MPEG-4 player to utilize the complete functionality of this standard.
Author (s): Dantele, Andreas;
Schuldt, Michael;
Reiter, Ulrich;
Baum, Oliver;
Drumm, Helge;
Affiliation:
Institute of Media Technology, Technische Universit¨at Ilmenau, Ilmenau, Germany
(See document for exact affiliation information.)
AES Convention: 114
Paper Number:5820
Publication Date:
2003-03-06
Session subject:
Computer Audio and Networks
DOI:
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Dantele, Andreas; Schuldt, Michael; Reiter, Ulrich; Baum, Oliver; Drumm, Helge; 2003; Implementation of MPEG-4 Audio Nodes in an Interactive Virtual 3D Environment [PDF]; Institute of Media Technology, Technische Universit¨at Ilmenau, Ilmenau, Germany; Paper 5820; Available from: https://aes.org/publications/elibrary-page/?id=12562
Dantele, Andreas; Schuldt, Michael; Reiter, Ulrich; Baum, Oliver; Drumm, Helge; Implementation of MPEG-4 Audio Nodes in an Interactive Virtual 3D Environment [PDF]; Institute of Media Technology, Technische Universit¨at Ilmenau, Ilmenau, Germany; Paper 5820; 2003 Available: https://aes.org/publications/elibrary-page/?id=12562
@inproceedings{Dantele2003implementation,
title={{Implementation of MPEG-4 Audio Nodes in an Interactive Virtual 3D Environment}},
author={Dantele, Andreas and Schuldt, Michael and Reiter, Ulrich and Baum, Oliver and Drumm, Helge},
year={2003},
month={mar},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 5820; AES Convention 114; March 2003},
number={5820},
organization={AES},
}
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