R. Kassier, S. K. Zielinski, and F. Rumsey, “Computer Games and Multichannel Audio Quality Part 2 ' Evaluation of Time-Variant Audio Degradations Under Divided and Undivided Attention,” in Proc. AES Convention 115, Oct. 2003, Paper 5856. [Online]. Available: https://aes.org/publications/elibrary-page/?id=12451
Kassier R, Zielinski SK, Rumsey F. Computer Games and Multichannel Audio Quality Part 2 ' Evaluation of Time-Variant Audio Degradations Under Divided and Undivided Attention. In: AES Convention 115. Audio Engineering Society; 2003. Paper 5856. Available from: https://aes.org/publications/elibrary-page/?id=12451
@inproceedings{Kassier2003_12451,
author = {Kassier, Rafael and Zielinski, Slawomir K. and Rumsey, Francis},
title = {{Computer Games and Multichannel Audio Quality Part 2 ' Evaluation of Time-Variant Audio Degradations Under Divided and Undivided Attention}},
booktitle = {AES Convention 115},
note = {Paper 5856},
year = {2003},
month = oct,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=12451}
}
TY - CPAPER
TI - Computer Games and Multichannel Audio Quality Part 2 ' Evaluation of Time-Variant Audio Degradations Under Divided and Undivided Attention
AU - Kassier, Rafael
AU - Zielinski, Slawomir K.
AU - Rumsey, Francis
T2 - AES Convention 115
M1 - Paper 5856
PY - 2003
DA - 2003/10/06
UR - https://aes.org/publications/elibrary-page/?id=12451
PB - Audio Engineering Society
LA - en
AB - The effect of division of attention between the evaluation of multichannel audio quality degradations and involvement in a visual task (playing a computer game) was investigated. Time-variant impairments (drop-outs) were used to provide degradations in audio quality. It was observed that involvement in a visual task may significantly change the results obtained during the evaluation of audio impairments for some experimental conditions.
ER -