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Conference Paper

A 3D Ambisonic Based Binaural Sound Reproduction System

Authors: Noisternig, Markus; Sontacchi, Alois; Musil, Thomas; Holdrich, Robert

AES Conference: 24th International Conference: Multichannel Audio, The New Reality · Paper 1 · June 2003

Abstract

A 3D real time rendering engine for sound reproduction via headphones is presented. Binaural sound reproduction requires filtering of virtual sources with head related transfer functions (HRTFs). To improve source localization capabilities head tracking as well as room simulation have to be incorporated. This yields the problem of high-quality time-varying interpolation between different HRTFs. The proposed solution uses a virtual ambisonic approach that results in time invariant HRTF filter.

Details

Published in
AES Conference: 24th International Conference: Multichannel Audio, The New Reality
Paper number
1
Publication date
June 6, 2003
Session subject
Multichannel Audio
Affiliation
Institute of Electronic Music and Acoustics, University of Music and Dramatic Arts, Graz, Austria (See document for exact affiliation information.)
Type
Conference Paper