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Conference Paper

Audio Aspects When Using MPEG-4 in an Interactive Virtual 3D Scenery

Authors: Dantele, Andreas; Schuldt, Michael; Reiter, Ulrich

AES Conference: 24th International Conference: Multichannel Audio, The New Reality · Paper 6 · June 2003

Abstract

We show how to use MPEG-4 audio nodes in an interactive virtual 3D scenery to improve scene realism in the auditory domain. In addition to the implementation of localized sound sources in the scenery, reverberation and obstruction effects are added. The results demonstrate the capabilities of MPEG-4 audio scene description in correspondence with visual content.

Details

Published in
AES Conference: 24th International Conference: Multichannel Audio, The New Reality
Paper number
6
Publication date
June 6, 2003
Session subject
Multichannel Audio
Affiliation
Institute of Media Technology, Technische Universit¨at Ilmenau, Ilmenau, Germany (See document for exact affiliation information.)
Type
Conference Paper