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Conference Paper

Playing with Sound: Audio Hardware and Software on Xbox

Authors: Schmidt, Brian

AES Conference: 18th International Conference: Audio for Information Appliances · Paper 1866 · March 2001

Abstract

A modern video game audio system needs to be designed to generate high-quality, real-time interactive audio suitable for delivery on modern home sound systems. This paper discusses the audio hardware and software in Xbox(tm) , Microsoft's future generation videogame system. First, the issues and problems of interactive audio are covered. Then, the paper will cover how the Xbox hardware and software presents solution to these unique audio challenges.

Details

Published in
AES Conference: 18th International Conference: Audio for Information Appliances
Paper number
1866
Publication date
March 6, 2001
Session subject
Audio for Information Appliances
Affiliation
Microsoft Corp., Redmond, WA (See document for exact affiliation information.)
Type
Conference Paper