AES New York 2018 Presenter or Author
Lydia Andrew
Primary Affiliation: Ubisoft - Quebec City, Canada
Lydia Andrew is an Game Audio Director with over 24 years experience in Sound. She started her career in location sound recording in 1994 moved into sound post-production for film and television in 1999 and into games in 2002. She has worked for EA and Ubisoft across multiple titles and genres, working in all aspects of game audio creation and integration. Originally from the UK, she has worked for Ubisoft in France, and now lives and works in Canada for Ubisoft Quebec. Her most recent project is Assassins Creed Odyssey
More Info: https://www.linkedin.com/in/lydia-andrew-9599a11b/
Session List
Oct 18:
GA04: Games v. Cinema: Grudge Match (Panelist)
Oct 18:
GA05: A Systemic Approach to Interactive Dialogues on Assassins Creed Odyssey—From Speech to SFX to Music (Presenter)