GSound: Interactive Sound Propagation for Games
15770
Schissler, Carl; Manocha, Dinesh
University of North Carolina, Chapel Hill, NC, USA
February 2011
Conference Paper
Free to AES members & instutions and $33 to non-members
Perceptual comparison of efficient real-time geometrical acoustics engines in Virtual Reality
22413
Amengual Gari, Sebastia Vicenc; Schissler, Carl; Robinson, Philip
Reality Labs Research; Reality Labs Research, Meta; Reality Labs Research, Meta
April 2024
Conference Paper
Open Access (Free to all)
Evaluation of Real-Time Sound Propagation Engines in a Virtual Reality Framework
20394
Amengual Garí, Sebastià Vicenç; Schissler, Carl; Mehra, Ravish; Featherly, Shawn; Philip Robinson
Facebook Reality Labs
March 2019
Conference Paper
Free to AES members & instutions and $33 to non-members
Six-Degrees-of-Freedom Parametric Spatial Audio Based on One Monaural Room Impulse Response
21122
Arend, Johannes M.; GarĂ­, SebastiĂ  V. Amengual; Schissler, Carl; Klein, Florian; Robinson, Philip W.
Institute of Communications Engineering, TH Köln - University of Applied Sciences, Cologne, D-50679, Germany; Audio Communication Group, Technical University of Berlin, Berlin, D-10587, Germany; Facebook Reality Labs Research, Redmond, WA 98052, USA; Facebook Reality Labs Research, Redmond, WA 98052, USA; Electronic Media Technology Lab, Technical University of Ilmenau, Ilmenau, D-98693, Germany; Facebook Reality Labs Research, Redmond, WA 98052, USA
July 2021
Journal Article
Open Access (Free to all)
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