About the Audio Engineering Society
Audio Engineering Society Tutorials

The AES makes the following tutorial material available to its members without having submitted it to expert review, on the understanding that it is intended to be used for personal educational purposes. The AES is not responsible for the content of these tutorials, or for any loss or damage that may arise from their use. Tutorial material remains the intellectual property of the author and may not be used or adapted for any purpose other than for the private educational needs of individual AES members.

Note: most of these downloads are only available for current AES members. A login is required - it is the same username you would use to access the On-line Journal.


Tutorial video presentations

Loudspeakers & Headphones
  1. Digital Loudspeakers: Evolution and Revolution (Lecture given by Malcolm Hawksford at UNISIM, Singapore, June 2007 - MP4 Video File) (363.9 MB)

Tutorial presentations from conferences and conventions

AES 112th Convention
  1. Some Musings on Progress in Audio: A Quest for Better Sound at Affordable Prices (Heyser Lecture)
AES 114th Convention
  1. Communication Acoustics: Audio Goes Cognitive (Heyser Lecture)
AES 115th Convention
  1. Listening Tests in Practice (Tutorial Seminar) (4.4 MB)
AES 119th Convention
  1. Project Studio Design: Solutions for better sounding rooms (Tutorial Seminar) (4.2 MB)
  2. Audio Ear Training, or Learning to hear what you can hear! (Tutorial Seminar) (273 KB)
  3. Analog Design in a Digital Environment (Tutorial Seminar) (2.4 MB)
AES 120th Convention
  1. Headphone Fundamentals (Tutorial Seminar) (1.3 MB)
AES 121st Convention
  1. Microphone Techniques for Stereo and Multichannel (Tutorial Seminar) (3.2 MB)
AES 122nd Convention
  1. Sync and Timecode (Tutorial Seminar)

Tutorial papers from AES conferences and conventions

Coming soon...



Tutorial and review articles from AES Journal

Volume 50 - 2002
  1. Audible Alarms for the Hearing Impaired (No. 1/2, pp. 73-79) (269 KB)
  2. Managing Change: The Challenge of Rights Management in the New Millennium (No. 5, pp. 380-391) (94 KB)
  3. Audio for Games (No. 5, pp. 392-396) (291 KB)
  4. Bluetooth and Wireless Networking: A Primer for Audio Engineers (No. 11, pp. 979-984) (51 KB)
  5. Moving Digital Audio: Part 1 (No. 12, pp. 1068-1075) (239 KB)
Volume 51 - 2003
  1. Virtual and Synthetic Audio: The Wonderful World of Sound Objects (No. 1/2, pp. 93-98) (152 KB)
  2. Moving Digital Audio: Part 2 - File Transfer (No. 3, pp. 180-187) (1.8 MB)
  3. MIDI and Musical Instrument Control (No. 4, pp. 272-276) (1.2 MB)
  4. Game Audio: Follow-up to workshop at 113th Convention (No. 4, pp. 277-278) (33 KB)
  5. Emerging Technology Trends in the Areas of the Technical Committees of the Audio Engineering Society (No. 5, pp. 442-451) (57 KB)
  6. History of Spatial Coding (No. 6, pp. 554-569) (1.4 MB)
  7. Automotive Audio (No. 6, pp. 570-574) (454 KB)
  8. New Media for Music: An Adaptive Response to Technology (No. 6, pp. 575-577) (138 KB)
  9. Demystifing Audio Metadata (No. 7/8, pp. 744-751) (758 KB)
  10. Digital Rights Management (No. 9, pp. 855-860) (381 KB)
  11. Advances in Low Bit-Rate Audio Coding: A Digest of Selected Papers from Recent AES Conventions (No. 10, pp. 956-964) (1.4 MB)
  12. Binaural Audio in the Era of Virtual Reality: A Digest of Research Papers Presented at Recent AES Conventions (No. 11, pp. 1066-1072) (609 KB)
Volume 52 - 2004
  1. New Horizons in Listening Test Design (No. 1/2, pp. 65-73) (572 KB)
  2. Novel Surround Sound Microphone and Panning Techniques--A digest of selected recent AES convention and conference papers (No. 1/2, pp. 74-80) (191 KB)
  3. Audio Gets Smart: A Workshop on Semantic Audio Analysis (No. 3, pp. 288-291) (282 KB)
  4. Audio for Games: Let the Games Continue (No. 3, pp. 292-296) (130 KB)
  5. Historical Perspectives and Technology Overview of Loudspeakers for Sound Reinforcement (No. 4, pp. 412-432) (1.0 MB)
  6. DSP in Loudspeakers (No. 4, pp. 434-439) (552 KB)
  7. Surround Live Summary (No. 4, pp. 440-442) (320 KB)
  8. Wavefield Synthesis: Evolution from Stereophony and Some Practical Challenges (No. 5, pp. 538-543) (984 KB)
  9. How Loud Is My Broadcast? (No. 6, pp. 662-669) (580 KB)
  10. Bass Handling in Spatial Reproduction (No. 9, pp. 962-966) (480 KB)
  11. A Symposium on Multichannel Audio for Radio Broadcasters (No. 10, pp. 1066-1071) (759 KB)
  12. Metadata Revisited: Six New Things to Know About Audio Metadata (No. 11, pp. 1178-1179) (439 KB)
  13. Digital Archive Strategies and Solutions for Radio Broadcasting (No. 11, pp. 1180-1184) (727 KB)
  14. Real-World Applications of ATM Networking for Professional Audio Using the AES47 Standard (No. 12, pp. 1265-1271) (602 KB)
  15. The World of Digital Radio (No. 12, pp. 1272-1278) (1.4 MB)
Volume 53 - 2005
  1. The Software Studio in the Age of Audio Networking (No. 1/2, pp. 124-129) (412 KB)
  2. Some Thoughts on the Dynamics of Reproduced Sound (No. 1/2, pp. 130-132) (681 KB)
  3. New Developments in Low Bit-Rate Coding (No. 3, pp. 235-241) (1.2 MB)
  4. Multichannel Audio Systems and Techniques (No. 4, pp. 329-335) (649 KB)
  5. Shake, Rattle, and Roll; Getting Immersed in Multisensory, Interactive Music via Broadband Networks (No. 4, pp. 336-344) (549 KB)
  6. Measuring and Predicting Perceived Audio Quality (No. 5, pp. 443-448) (298 KB)
  7. Automotive Audio Quality (No. 6, pp. 542-548) (534 KB)
  8. High-Density Optical-Disk Formats (No. 7/8, pp. 749-753) (514 KB)
  9. High-Resolution Audio in an Age of Universal Playback (No. 7/8, pp. 754-755) (102 KB)
  10. Digital Music Notation Formats (No. 9, pp. 849-854) (310 KB)
  11. Program Loudness Revisited (No. 10, pp. 945-948) (625 KB)
  12. The Evolving World of Film Sound (No. 10, pp. 951-953) (221 KB)
  13. Loudspeaker Array Technology (No. 11, pp. 1081-1084) (377 KB)
  14. Audio Processing for the Hearing Impaired (No. 12, pp. 1242-1246) (388 KB)
Volume 54 - 2006
  1. Audio Forensics (No. 1/2, pp. 56-61) (349 KB)
  2. Audio Networking: Applications and Requirements (No. 1/2, pp. 62-66) (169 KB)
  3. Stereophonic Recording Techniques: Old Challenges, New Approaches (No. 3, pp. 225-229) (311 KB)
  4. Audio Power Amplification (No. 4, pp. 319-323) (429 KB)
  5. Automotive Audio Update (No. 5, pp. 416-419) (913 KB)
  6. Loudness Trumps Everything (No. 5, pp. 421-423) (442 KB)
  7. Enhanced Multichannel Audio (No. 6, pp. 536-538) (343 KB)
  8. Surround Sound: A Chance for Enhanced Creativity (No. 6, pp. 540-541) (221 KB)
  9. Digital Radio Broadcasting (No. 7/8, pp. 771-774) (196 KB)
  10. Next Generation of Audio Communications (No. 9, pp. 865-867) (215 KB)
  11. Loudspeaker Nonlinearities-Causes, Parameters, Symptoms (No. 10, pp. 907-939) (1.6 MB)
  12. Binaural Technology for Mobile Applications (No. 10, pp. 990-995) (713 KB)
  13. Using Game-Audio Tools to Build Audio Research Applications (No. 11, pp. 1102-1108) (1.1 MB)
  14. Preventing Hearing Loss (No. 11, pp. 1109-1113) (458 KB)
  15. Forging Ahead with Spatial Audio Coding (No. 12, pp. 1305-1308) (552 KB)
Volume 55 - 2007
  1. Can You Really Hear It? Psychoacoustics in Action (No. 1/2, pp. 75-79) (1.1 MB)
  2. Reverberation and Dereverberation (No. 3, pp. 189-194) (978 KB)
  3. Audio for Mobile and Handheld Devices (No. 4, pp. 301-305) (473 KB)
  4. Wireless Microphones in Live Sound Applications (No. 5, pp. 402-408) (742 KB)
  5. Spatial Audio (No. 6, pp. 537-541) (497 KB)
  6. Analysis, Synthesis, Voice (No. 7/8, pp. 695-701) (1.0 MB)
  7. Auditory Displays (No. 9, pp. 784-789) (1.2 MB)
  8. Intelligent Audio Environments (No. 10, pp. 889-895) (1.7 MB)
  9. Digital Broadcasting in the IP Age (No. 11, pp. 1021-1024) (530 KB)
  10. High Resolution Audio (No. 12, pp. 1161-1167) (1.5 MB)
Volume 56 - 2008
  1. Understanding Sigma–Delta Modulation: The Solved and Unsolved Issues (No. 1/2, pp. 49-64) (1.5 MB)
  2. DSP in Loudspeakers (No. 1/2, pp. 65-72) (1.9 MB)
  3. Anatomy of the Soundscape: Evolving Perspectives (No. 1/2, pp. 73-80) (1.3 MB)
  4. Forensic Audio Analysis (No. 3, pp. 211-217) (984 KB)
  5. Orchestrating Automotive Audio (No. 4, pp. 303-307) (617 KB)
  6. Loudspeakers, Reflections, and Rooms (No. 5, pp. 394-400) (742 KB)
  7. If It’s Loud, Does That Mean It’s Bad? (No. 6, pp. 493-498) (806 KB)

Web-Based Tutorials

Game Audio
  1. Using Game-Audio Tools To Build Research Applications (By Michael Kelly)

Technical Council White Papers and Technical Documents

View All Technical Council Technical Documents



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