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Poster abstract


A Hybrid Model for Simulating Diffuse First Reflections in Two-Dimensional Synthetic Acoustic Environments


Geoff Martin, Philippe Depalle, Wieslaw Woszczyk, Jason Corey, and Ren� Quesnel
McGill University, Montreal, Quebec, Canada

This paper describes an algorithm for the simulation of diffuse first reflections using a hybrid of empirical and physical models. The system uses modified components of the Phong shading algorithm developed for three-dimensional graphics models in conjunction with physical models of components of the Schroeder diffusers. The development and analysis of the algorithm are discussed.