AES Milan 2018
Product Development Track Event W09
Thursday, May 24, 09:00 — 10:30 (Scala 3)
Workshop: W09 - The State of the Art in Sound Synthesis and Procedural Audio
Chair:Joshua D. Reiss, Queen Mary University of London - London, UK
Panelists:
Stefan Bilbao, University of Edinburgh - Edinburgh, UK
Davide Rocchesso, University of Palermo - Palermo, Italy
Stefania Serafin, Aalborg University - Copenhagen, Denmark
Vesa Välimäki, Aalto University - Espoo, Finland
Sound synthesis covers not just analog and MIDI synthesizers but the full range of algorithmic approaches to sound generation. Similarly, procedural audio is characterized by the philosophy of "sound as process, not samples," Procedural audio has been enthusiastically embraced by the games industry, and sound synthesis in all its forms may revolutionize sound design for animation, games, VR, augmented reality, and across the creative industries. This Workshop gives an overview of recent developments in the field. It brings together leading researchers to explain the key concepts and discuss new approaches and technologies. It will be relevant to practitioners, enthusiasts, and researchers wishing to gain a deeper understanding of this rapidly changing field.
This session is presented in association with the AES Technical Committee on Audio for Games and AES Technical Committee on Audio for Cinema |