144th AES CONVENTION Game Audio & AR/VR Track Events

AES Milan 2018
Game Audio & AR/VR Track Events

Game Audio & AR/VR

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Wednesday, May 23

Wednesday, May 23, 09:15 — 10:15
Tutorial Session T01   Crash Course in 3D Audio

Wednesday, May 23, 10:00 — 11:30
Workshop Session W02   Virtual Reality Audio: B-Format Processing

Wednesday, May 23, 15:00 — 16:30
Tutorial Session T06   Psychoacoustics of 3D Sound Recording (with 9.1 Demos)

 

Thursday, May 24

Thursday, May 24, 09:30 — 10:30
Tutorial Session T10   From Seeing to Hearing: Sound Design and Spatialization for Visually Impaired Film Audiences

Thursday, May 24, 12:30 — 13:15
Tutorial Session T14   Music Is the Universal Language

Thursday, May 24, 13:15 — 14:30
Workshop Session W13   Object-Based Audio Broadcasting: Practical Aspects

Thursday, May 24, 16:45 — 17:45
Tutorial Session T16   Audio Localization Method for VR Application

 

Friday, May 25

Friday, May 25, 09:15 — 10:15
Workshop Session W20   Stereophonic Techniques for VR and 360º Content

Friday, May 25, 10:30 — 12:00
Tutorial Session T18   The Sound Will Take a Lead in VR

Friday, May 25, 12:15 — 13:30
Workshop Session W26   The EBU ADM Renderer

Friday, May 25, 12:45 — 13:45
Tutorial Session T19   Supporting the Story with Sound—Audio for Film and Animation

Friday, May 25, 14:00 — 15:00
Tutorial Session T22   A Practical Use of Spatial Audio for Storytelling, and Different Delivery Platforms

Friday, May 25, 15:15 — 16:15
Tutorial Session T24   360 & VR - Create OZO Audio and Head Locked Spatial Music in Common DAWs

Friday, May 25, 16:30 — 18:00
Workshop Session W28   Mixing VR Being in VR

 

Saturday, May 26

Saturday, May 26, 09:30 — 11:00
Workshop Session W29   Spatial Audio Microphones

Saturday, May 26, 10:30 — 12:00
Special Event Session SE07   Immersive Audio for Reality or Virtual Reality—Does it Make a Difference?

Saturday, May 26, 11:15 — 12:15
Workshop Session W31   Introducing the IEM Plug-in Suite

 

Last Updated: 20180517


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