143rd AES CONVENTION Game Audio & VR Track Event GA11: Creating Interactive, Reactive, and Generative Music with Pure Data

AES New York 2017
Game Audio & VR Track Event GA11

Thursday, October 19, 9:30 am — 10:30 am (Rm 1E10)

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Game Audio & VR: GA11 - Creating Interactive, Reactive, and Generative Music with Pure Data

Presenter:
Yuli Levtov, Reactify - London, UK

Since the advent of libpd, Pure Data, Max’s open-source and slightly more "bare-bones" cousin, has found its way into many embedded production applications, from mobile apps to Web and VR experiences. Furthermore, bringing procedural and interactive music to platforms such as Unity and the Web has recently been made even more practical by a new and powerful tool, Heavy, which converts Pure Data patches into highly-performant code that can run on many different platforms. Reactify is a London-based creative production company focusing on the possibilities of interactive, reactive, and generative music, with Pure Data sitting at the core of almost all of its projects. In this presentation, co-founder Yuli Levtov will give an overview of how Pure Data can be used to interface with physical or virtual reality in creative ways, and provide a platform for collaboration between developers and artists, and how Heavy can close the gap between a rapid-prototyping tool and efficient production environment.


AES Members can watch a video of this session for free.



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