Chris Pike (Chair), Nuno Fonseca (Panelist), Henney Oh (Panelist), Ferdinando Olivieri (Panelist), Mandy Parnell (Panelist), Jan Plogsties (Panelist) In the recent past, several companies of various sizes have developed their own tools to meet the needs of VR-related audio production schemes. Even though we are still far from maturity in this field, it can now be seen how different approaches are becoming increasingly popular amongst the early adopters. This workshop intends to display the most up-to-date selection of tools with a detailed explanation of their workflows.