Friday, September 30, 3:45 pm — 4:30 pm (Theater Room 411)
Abstract:
Overview of solutions to some of the creative and practical challenges encountered in the audio post-production pipeline for 360 videos and Virtual Reality. We discuss methodologies for monitoring, editing, designing, mixing, mastering, and delivering audio for VR and 360 Videos. We discuss how to integrate a 3D audio workflow into existing post-production pipelines by merging best practices from games, television, and feature film along with new strategies for this emerging medium. The future of content delivery and playback is considered while still respecting current infrastructures for delivering client projects and accommodating the variety of delivery formats required for various virtual reality and 360 video platforms.
Price: This session is part of the co-located AVAR Conference which is not included in the normal convention All Access badge.