Audio Engineering Society AES Paris 2016

AES Paris 2016
Workshop W7

Sunday, June 5, 11:30 — 12:30 (Room 352A)

W7 - Audio Recording and Productions for Virtual Reality/360-Degree Applications

Chair:
Matthieu Parmentier, francetélévisions - Paris, France
Panelists:
Frank Melchior, BBC Research and Development - Salford, UK
Nils Peters, Qualcomm, Advanced Tech R&D - San Diego, CA, USA
Jan Plogsties, Fraunhofer Institute for Integrated Circuits IIS - Erlangen, Germany
Ville Pulkki, Aalto University - Espoo, Finland
Frederick Umminger, Sony Computer Entertainment America - San Mateo, CA, USA

Abstract:
At IBC, AES 139th, CES, and other events Virtual Reality has been a huge topic. VR producers more and more realize the potential and need for spatial audio processing for VR applications. This workshop will discuss the following topics:
• How to record audio for 360° video? —Mics: Can we use the same techniques as for Movie/TV productions? Or does a B-format mic do the trick?
• How to mix audio for 360/VR?—Formats: What are the formats to store and deliver, Channels, object or ambisonics, a combination or binaural?; Processing: How do we combine the different tracks? What Plugins and production tools are there?; Monitoring: How can we monitor what the user will hear?
• How to deliver audio for different VR applications?—Creating a VR app with spatial audio (SDKs, tools); User cases: mobile, VR glass, streaming, browser-based; Codec and limitations
• How to render audio for 360/VR?—Headphone rendering for VR glasses; Speaker playback for TV; What are resolution and latency requirements
• What quality aspects are important?—Accuracy and plausibility - What is the interaction with video?

AES Technical Council This session is presented in association with the AES Technical Committee on Spatial Audio and AES Technical Committee on Broadcast and Online Delivery

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