AES New York 2015
Game Audio Track Events
Possibly the most technologically advanced and fastest growing segment of the audio field, game audio is the perfect storm of signal processing complexity, evolving requirements, and mass market appeal. AES has been on top of this exciting field since its infancy and the Game Audio Track at the 139th Convention promises to deliver the latest technologies, developers, and ideas.
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Thursday, October 29
Thursday, October 29, 9:30 am — 10:30 am
Game Audio Session G1 Reinventing the Sound for Call of Duty: Advanced Warfare
Thursday, October 29, 1:00 pm — 2:00 pm
Special Event: Opening Ceremonies / Awards / Keynote Speech
Thursday, October 29, 2:15 pm — 3:15 pm
Game Audio Session G2 VR Game Audio: The Importance of Sound Propagation
Thursday, October 29, 3:30 pm — 5:00 pm
Game Audio Session G3 Audio Shorts: Indie Edition
Thursday, October 29, 5:15 pm — 6:15 pm
Game Audio Session G4 Audio Shorts/Posters
Friday, October 30
Friday, October 30, 10:00 am — 10:45 am
Game Audio: Repeat of G1: Reinventing the Sound for Call of Duty: Advanced Warfare
Friday, October 30, 1:45 pm — 2:45 pm
Game Audio Session G5 Just Cause 3: Postmortem on the Game Audio of a Massive Open World Game
Friday, October 30, 4:30 pm — 5:30 pm
Paper Session P12 Game Audio
Saturday, October 31
Saturday, October 31, 9:00 am — 9:45 am
Game Audio Session G6 3D Audio for Virtual Reality
Saturday, October 31, 11:45 am — 12:45 pm
Game Audio Session G7 The Audio Implementation Arms Race: Implementation as a Weapon
Saturday, October 31, 2:00 pm — 3:30 pm
Game Audio Session G8 Game Audio Careers - Blazing a Path to Your Future
Saturday, October 31, 3:30 pm — 5:00 pm
Game Audio Session G9 Game Audio Education—New Opportunities for Students
Sunday, November 1
Sunday, November 1, 9:00 am — 10:00 am
Game Audio Session G10 Virtual Reality 3D Audio - State of the Art & Vision of the Near Future
Sunday, November 1, 11:30 am — 12:30 pm
Game Audio Session G11 Interactive Music of the LittleBigPlanet Franchise: Dissecting A Complex, Multi-Component System
Last Updated: 20151029