Audio Engineering Society AES New York 2015

AES New York 2015
Game Audio Track Event

Friday, October 30, 10:00 am — 10:45 am (Room 1A18)

Game Audio: Repeat of G1: Reinventing the Sound for Call of Duty: Advanced Warfare

Abstract:
Because Session G1 was so popular we've arranged to repeat it in the PMC room at 10am on Friday. This session will be limited to 60 people.

How do you go about reinventing the audio experience for a well-established game like Call of Duty? How do you make the audio sound fresh, next-gen and “Advanced” in the 11th installment of a franchise? The answers to these questions may surprise you. Learn how Sledgehammer Games employed some unorthodox methods to create an all new sound for Call of Duty.


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