AES Warsaw 2015
Workshop W16
Sunday, May 10, 14:00 — 15:30 (Room: Opera)
W16 - The Audio of Dying Light
Presenter:Paula Karbowniczek, Techland - Wroclaw, Poland
Abstract:
Audio development is a crucial process that facilitates creation of engaging and atmospheric gameplay. This workshop is an in-depth look at audio design and implementation, focused on such related issues as creation of sound assets, composition of immersive soundscapes, or synchronization of music and action. It will also cover specific challenges that had to be overcome at various stages of developing Dying Light – the award-winning survival horror game set in a city devastated by a zombie epidemic.