AES New York 2013
Game Audio Session G3

Friday, October 18, 9:00 am — 11:00 am (Room 1E11)

G3 - Scoring "Tomb Raider": The Music of the Game

Presenter:
Alex Wilmer, Crystal Dynamics

Abstract:
"Tomb Raider's" score has been critically acclaimed as being uniquely immersive and at a level of quality on par with film. It is a truly scored experience that has raised the bar for the industry. To achieve this, new techniques in almost every part of the music's production needed to be developed. This talk will focus on the process of scoring "Tomb Raider." Every aspect will be covered from the music's creative direction, composition, implementation, and the technology behind it.


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