AES New York 2013
Game Audio Session G3
Friday, October 18, 9:00 am — 11:00 am (Room 1E11)
G3 - Scoring "Tomb Raider": The Music of the Game
Presenter:Alex Wilmer, Crystal Dynamics
Abstract:
"Tomb Raider's" score has been critically acclaimed as being uniquely immersive and at a level of quality on par with film. It is a truly scored experience that has raised the bar for the industry. To achieve this, new techniques in almost every part of the music's production needed to be developed. This talk will focus on the process of scoring "Tomb Raider." Every aspect will be covered from the music's creative direction, composition, implementation, and the technology behind it.