AES New York 2013
Game Audio Session G1
Thursday, October 17, 11:15 am — 12:30 pm (Room 1E10)
G1 - Planes, Trains, and Automobiles: Creating & Implementing Vehicle Sounds for Games
Presenter:Mike Caviezel, Microsoft Game Studios - Redmond, WA, USA
Abstract:
This session will discuss some of the basic vehicle audio design concepts commonly found in games today. We’ll talk about system design, recording and sound design methodology, and various implementation techniques and tricks for making vehicles sound great in games.