AES San Francisco 2012
Game Audio Session G6
Saturday, October 27, 2:00 pm — 3:30 pm (Room 130)
G6 - Building a AAA Title—Roles and Responsibilities
Presenters:Justin Drust, Red Storm Entertainment - Cary, NC, USA
Fran Dyer, Red Storm Entertainment - Cary, NC, USA
Chris Groegler, Red Storm Entertainment - Cary, NC, USA
Matt McCallus, Red Storm Entertainment - Cary, NC, USA
Matte Wagner, Red Storm Entertainment - Cary, NC, USA
Abstract:
Look behind the curtain of a AAA title and into the world of game audio development from multiple perspectives— the Producer, Audio Director, Sound Designers, and Programmer. See the inner workings of the Red Storm Audio Team as they collaborate with multiple Ubisoft studios to create the Tom Clancy's Ghost Recon: Future Soldier Multiplayer experience. Discover the tips, tricks, and techniques of a major AAA title’s audio design process from conception to completion in this postmortem.