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AES San Francisco 2012
Broadcast & Streaming Track Events

The renowned AES Broadcast/Streaming Media Track is in its third decade as the industry's best forum for the latest advances in radio, TV, and Internet streaming with top experts in the field.

This page is also available in calendar format.

Friday, October 26

Friday, October 26, 9:00 am — 11:00 am
Paper Session P1   Amplifiers and Equipment

Friday, October 26, 9:00 am — 10:30 am
Broadcast and Streaming Media Session B1   Working with HTML5

Friday, October 26, 9:00 am — 10:30 am
Paper Session P2   Networked Audio

Friday, October 26, 10:45 am — 12:30 pm
Product Design Session PD2   AVB Networking for Product Designers

Friday, October 26, 10:45 am — 12:15 pm
Broadcast and Streaming Media Session B2   Facility Design

Friday, October 26, 11:00 am — 12:30 pm
Game Audio Session G1   A Whole World in Your Hands: New Techniques in Generative Audio Bring Entire Game Worlds into the Realms of Mobile Platforms

Friday, October 26, 2:00 pm — 3:30 pm
Live Sound Seminar Session LS2   Live Sound Engineering: The Juxtaposition of Art and Science

Friday, October 26, 2:00 pm — 4:00 pm
Workshop Session W3   What Every Sound Engineer Should Know about the Voice

Friday, October 26, 2:15 pm — 3:45 pm
Broadcast and Streaming Media Session B3   Broadcast Audio Network Techniques

Friday, October 26, 2:45 pm — 6:00 pm
Technical Tour Session TT2   Tamalpais Research Institute (TRI)

Friday, October 26, 3:00 pm — 4:30 pm
Poster Session P7   Amplifiers, Transducers, and Equipment

Friday, October 26, 4:00 pm — 6:00 pm
Network Audio Session N1   Error-Tolerant Audio Coding

Friday, October 26, 4:00 pm — 6:00 pm
Tutorial Session T3   Social Media for Engineers and Producers

Friday, October 26, 4:00 pm — 5:30 pm
Broadcast and Streaming Media Session B4   Audio Encoding for Streaming

 

Saturday, October 27

Saturday, October 27, 9:00 am — 10:00 am
TC Meeting: Transmission and Broadcasting

Saturday, October 27, 9:00 am — 11:00 am
Sound for Pictures Session SP1   Post-Production Audio Techniques for Digital Cinema and Ancillary Markets

Saturday, October 27, 9:00 am — 10:30 am
Broadcast and Streaming Media Session B5   Stream Distribution: IP in the Mobile Environment

Saturday, October 27, 9:30 am — 12:00 pm
Technical Tour Session TT3   Fenix

Saturday, October 27, 10:45 am — 12:15 pm
Broadcast and Streaming Media Session B6   Audio for Mobile Television

Saturday, October 27, 11:00 am — 1:00 pm
Sound for Pictures Session SP2   Reconsidering Standards for Cinema Sound—Alternatives to ISO 2969

Saturday, October 27, 11:00 am — 1:00 pm
Workshop Session W5   Loudness Wars: The Wrong Drug?

Saturday, October 27, 12:00 pm — 1:00 pm
Product Design Session PD5   Graphical Audio/DSP Applications Development Environment for Fixed and Floating Point Processors

Saturday, October 27, 12:45 pm — 1:45 pm
Broadcast and Streaming Media Session B7   Maintenance, Repair, and Troubleshooting

Saturday, October 27, 2:00 pm — 3:30 pm
Network Audio Session N2   Open IP Protocols for Audio Networking

Saturday, October 27, 2:00 pm — 4:00 pm
Workshop Session W6   Are You Ready for the New Media Express? or Dealing with Today's Audio Delivery Formats

Saturday, October 27, 2:00 pm — 4:00 pm
Broadcast and Streaming Media Session B8   Loudness and Metadata—Living with the CALM Act

Saturday, October 27, 2:00 pm — 6:00 pm
Paper Session P10   Transducers

Saturday, October 27, 3:30 pm — 6:30 pm
Sound for Pictures Session SP3   New Multichannel Formats for 3-D Cinema and Home Theater

Saturday, October 27, 4:00 pm — 6:00 pm
Network Audio Session N3   Audio Networks—Paradigm Shift for Broadcasters

Saturday, October 27, 4:00 pm — 6:00 pm
Broadcast and Streaming Media Session B9   What Happens to Your Production When Played Back on the Various Media

 

Sunday, October 28

Sunday, October 28, 9:00 am — 10:30 am
Network Audio Session N4   AVnu – The Unified AV Network: Overview and Panel Discussion

Sunday, October 28, 9:00 am — 10:30 am
Broadcast and Streaming Media Session B10   Sound Design: How Does that "Thing" Go Bump in the Night?

Sunday, October 28, 10:45 am — 12:15 pm
Broadcast and Streaming Media Session B11   Listener Fatigue and Retention

Sunday, October 28, 11:00 am — 12:30 pm
Network Audio Session N5   Interoperability Issues in Audio Transport over IP-Based Networks

Sunday, October 28, 11:00 am — 1:00 pm
Tutorial Session T8   An Overview of Audio System Grounding and Interfacing

Sunday, October 28, 12:45 pm — 1:45 pm
Broadcast and Streaming Media Session B12   Troubleshooting Software Issues

Sunday, October 28, 2:00 pm — 4:00 pm
Tutorial Session T9   Large Room Acoustics

Sunday, October 28, 2:00 pm — 3:30 pm
Broadcast and Streaming Media Session B13   Lip Sync Issue

Sunday, October 28, 2:00 pm — 3:30 pm
Poster Session P16   Analysis and Synthesis of Sound

Sunday, October 28, 3:00 pm — 4:30 pm
Network Audio Session N7   Audio Network Device Connection and Control

Sunday, October 28, 3:30 pm — 5:00 pm
Broadcast and Streaming Media Session B14   Understanding and Working with Codecs

Sunday, October 28, 4:30 pm — 6:00 pm
Network Audio Session N8   Audio Network Device Connection and Control—Demos

Sunday, October 28, 5:00 pm — 6:00 pm
Product Design Session PD9   Audio for iPad Publishers

Sunday, October 28, 5:00 pm — 6:30 pm
Broadcast and Streaming Media Session B15   Audio Processing Basics

 

Monday, October 29

Monday, October 29, 1:30 pm — 3:00 pm
Broadcast and Streaming Media Session B16   The Streaming Experience

 

Last Updated: 20121025


View All Sessions At Once

EXHIBITION HOURS October 27th 10am – 6pm October 28th 10am – 6pm October 29th 10am – 4pm
REGISTRATION DESK October 25th 3pm – 7pm October 26th 8am – 6pm October 27th 8am – 6pm October 28th 8am – 6pm October 29th 8am – 4pm
TECHNICAL PROGRAM October 26th 9am – 7pm October 27th 9am – 7pm October 28th 9am – 7pm October 29th 9am – 5pm
AES - Audio Engineering Society