AES New York 2011
Game Audio Events

Thursday, October 20

Thursday, October 20, 9:00 am — 10:30 am
Session G1   Emerging Trends in Audio for Games

Thursday, October 20, 10:30 am — 11:30 am
Session G2   Audio Shorts: Tools

Thursday, October 20, 2:30 pm — 4:00 pm
Session G3   Game Audio Secrets: Everything You Always Wanted to Know about Game Audio but Were Afraid to Ask

Thursday, October 20, 4:30 pm — 6:30 pm
Session G4   Realistic Interactive Reverb Processing for Games

Friday, October 21

Friday, October 21, 9:00 am — 10:30 am
Session G5   Techniques in Field Recording

Friday, October 21, 11:00 am — 12:30 pm
Session G6   Audio as a Real-Time Input and Feedback Mechanism for Full Body Gaming

Friday, October 21, 2:30 pm — 4:00 pm
Session G7   Emerging Market: Processing Plug-in's for Games

Saturday, October 22

Saturday, October 22, 10:45 am — 11:45 am
Session G8   History of Audio Implementation Toolsets

Saturday, October 22, 12:00 pm — 1:00 pm
Session G9   Game Audio Programming for Android: FMOD vs Java

Saturday, October 22, 4:00 pm — 5:30 pm
Session G10   Making Music for Games: The State-of-the-Art

Saturday, October 22, 5:30 pm — 6:30 pm
Session G11   Using Speech Recognition for Games

Sunday, October 23

Sunday, October 23, 9:00 am — 11:00 am
Session G12   Education: Prerequisites for a Career in Game Audio

Sunday, October 23, 11:00 am — 1:00 pm
Session G13   Careers in Game Audio

Last Updated: 20111014, mei


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