AES London 2011
Workshops
Friday, May 13
Friday, May 13, 10:30 — 12:30
Session W1 Music and Semantic Web
Friday, May 13, 14:00 — 16:00
Session W2 What's the Use of Recording?
Saturday, May 14
Saturday, May 14, 09:00 — 11:00
Session W3 Panning for Multichannel Loudspeaker Systems
Saturday, May 14, 11:00 — 13:00
Session W4 Production for Upcoming Spatial Audio Systems
Saturday, May 14, 14:00 — 15:00
Session W5 Auro 3D—High Quality and Low Latency PCM Encoding and Data Reduction
Saturday, May 14, 15:15 — 16:15
Session W6 Bounce to App
Saturday, May 14, 15:15 — 16:15
Session W7 Art of Record Production
Saturday, May 14, 16:00 — 18:00
Session W8 High Resolution Audio Publishing
Sunday, May 15
Sunday, May 15, 09:00 — 11:00
Session W9 What Every Sound Engineer Should Know about the Voice
Sunday, May 15, 11:00 — 12:30
Session W10 Acoustics for Sound Reinforcement
Sunday, May 15, 11:30 — 13:00
Session W11 Emerging Trends in Audio for Games
Sunday, May 15, 14:00 — 16:00
Session W12 Deaf Aid Loops and Assistive Listening Systems—Understanding the Needs and the Technology
Sunday, May 15, 15:45 — 16:45
Session W13 Implementation of Interactive Music in Games
Sunday, May 15, 16:30 — 18:00
Session W14 Champagne Lifestyle on a Beer Budget
Sunday, May 15, 17:00 — 18:00
Session W15 Green Issues and the Future of Touring Sound
Monday, May 16
Monday, May 16, 09:00 — 11:00
Session W16 Up and Downmixing—Approaches, Solutions
Monday, May 16, 11:00 — 13:00
Session W17 (Why) Does Live Sound Have a Bad Name?
Monday, May 16, 11:30 — 13:00
Session W18 The Eurovision Songcontest 2010 in Oslo—A Case Study
Monday, May 16, 14:00 — 15:30
Session W19 Automixing and Artificial Intelligence
Monday, May 16, 15:45 — 17:45
Session W20 Loudness in Broadcasting—EBU Recommendation R 128 Steps on the Gas
Last Updated: 20110514, mei