AES London 2010
Game Audio Events
(audio for games)
This page is also available in calendar format.
Saturday, May 22
Saturday, May 22, 09:30 — 12:30
Session P1 High Performance Audio Processing
Saturday, May 22, 14:00 — 18:00
Session P4 Spatial Signal Processing
Saturday, May 22, 14:00 — 15:30
Session P6 Audio Equipment and Emerging Technologies
Sunday, May 23
Sunday, May 23, 09:00 — 10:30
Session P10 Audio Processing—Analysis and Synthesis of Sound
Sunday, May 23, 11:30 — 13:00
Session T4 CANCELLED
Sunday, May 23, 16:00 — 18:00
Session T5 Spatial Audio Reproduction: From Theory to Production
Monday, May 24
Monday, May 24, 10:30 — 12:00
Session P16 Audio Processing—Audio Coding and Machine Interface
Monday, May 24, 11:00 — 13:00
Session W10 A Curriculum for Game Audio
Monday, May 24, 16:00 — 17:00
Audio for Games
Tuesday, May 25
Tuesday, May 25, 09:00 — 13:00
Session P21 Multichannel and Spatial Audio: Part 2
Tuesday, May 25, 14:00 — 15:45
AES/APRS—Life in the Old Dogs Yet—Part Three: After the Ball—Protecting the Crown Jewels
Tuesday, May 25, 14:00 — 15:30
Session W17 5.1 into 2 Won't Go—The Perils of Fold-Down in Game Audio
Tuesday, May 25, 14:00 — 17:30
Session P24 Innovative Applications
Last Updated: 20100609, saj